Trusted by teams and organizations including:

Walmart
Circle K
Phenom
Astek Polska
Bold
Cognism
Moderator1
Roche
My Approach

How I think and work

My process blends structure with curiosity. Every project is a journey from understanding to impact.

01
01
Empathy & Discovery

Understand

I start by observing how people really behave - not just what they say. It's about empathy, curiosity, and uncovering the truth behind actions.

"The best solutions come from deeply understanding the problem."

Key Activities

User Research
Stakeholder Interviews
Data Analysis
Problem Framing
02
02
Explore & Refine

Design

I sketch, test, and refine until every interaction feels natural and meaningful. Design is a conversation between intuition and evidence.

"Good design is invisible. Great design tells a story."

Key Activities

Wireframing
Prototyping
Usability Testing
Visual Design
03
03
Craft & Scale

Build

Turning insight into something tangible - thoughtful, maintainable, and scalable. The final step is where ideas become real.

"Ship with intention. Iterate with purpose."

Key Activities

Design Systems
Developer Handoff
Quality Assurance
Iteration

Curious how this approach could work for your project?

Let's talk
Get to know me

About me

Chrystian - Senior Product Designer

"Empathy turns data into design."

Beyond Design

Photography

Capturing moments

Climbing

Conquering peaks

Piano

Finding rhythm

Languages

Connecting cultures

I've always loved solving puzzles and finding non-obvious answers.

I enjoy creating things that are not only beautiful, but truly useful. My empathy helps me connect with people — to see from their perspective and design with intent.

Every project is a chance to understand someone deeply and craft something that genuinely improves their experience. That's what drives me.

What I believe in

Empathy

Understanding people beyond what they say

Curiosity

Always asking 'why' and 'what if'

Craft

Sweating the details that matter

Let's connect

I'm always open to meaningful collaborations - whether it's designing better products or exploring new ideas.

"A user interface is like a joke if you have to explain it it's not that good."